
Welcome to the journey of the setBfree DSP tonewheel organ! We are in our first beta release. setBfree is based on the code of Fredrik Kilander's Beatrix organ emulator. He generously gave us permission to use his code for our GPL organ emulator. This beta release reaches our first milestone of getting the organ working with a Jack interface, a usable GUI, much of the functionality split to LV2 plugins with a new IR based Leslie effect, and released at this GitHub project, setBfree GitHub.
Now on May 5, 2013 we're finally staring our official setBfree documentation! We start with a description of how to use the new 3D OpenGL plugin 3D GUI Robin Gareus has added. We are documenting with an explain and expand combination where we explain everything you'll need to know about setBfree and then expand with docs about the apps/technologies supporting our organ. Here is the setBfree in 3D to kick off our official docs.
The two tutorials I wrote below to get my organ players in gear are being rewritten with Ardour 3 to both move to Ardour 3, and to better match and expand on the official docs.
This is the first tutorial, the setBfree Recording Project.
This is our setBfree Monster setup, and our second Ardour 2 tutorial, the setBfree Monster setup.
Here is a short sample Larry made last December when we were making sure he liked the workflow before writing our second Ardour 2 doc; Larry Billingsley playing setBfree. This is "What a Friend We Have in Jesus," "Wade in the Water," "Swing Low," and finally it started as "Stand By Me," but it kind of vamped as we were testing the leslie/drawbars.
While setBfree is usable now, by our RC1 release we'll have our rough edges worked out, and a documented workflow tested in professional performances that any open source user can take a subset of for his or her DSP tonewheel organ needs. Enjoy setBfree!